This was a combined project with 2D Level Design and 2D Animation for Games. I made all the assets, implemented and modified the physics from classes, and designed an easy platformer level intending to collect objects over the completion of the route. It takes threads from Kirby's Epic Yarn where the soft and huggable characters can not die but will lose their collectibles when getting hurt, in this case by scissors. There are push-able objects that the player can use to fill gaps and reach higher platforms.
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